🔗 Share this article Tom Clancy's The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration was established to develop a tabletop RPG set within the franchise’s apocalyptic setting. This initiative has been announced, with a funding drive planned to launch in April of 2026. "This project aims to deliver the series' unique suspense, strategic depth, and memorable setting to the table, providing fans a fresh avenue to experience The Division through deep narrative and player-driven missions," reads an announcement. Initial offerings will include a beginner's box, core rulebooks, a Game Master screen, miniatures, and various premium versions. Delving Into The Division's Dystopian World In this setting, a deadly virus called Green Poison was released in New York City, sending the United States into turmoil. As the pandemic worsens, society crumbles and violent factions emerge, turning the urban landscape into a warzone. To restore order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story. Development on the game has been underway for about several years, and it is reportedly finished. The forthcoming Kickstarter campaign will function as a preorder system to access a broader audience, particularly in the United States. Manufacturing will start immediately following the campaign, with shipping projected for later in 2026. An Innovative Gameplay Mechanic: The GRIS System A preview at the game's rules reveals it employs 10-sided dice predominantly through its proprietary GRIS system, promoting a streamlined and strategic style. Players leverage skills or traits to roll small dice pools, typically between one and five d10s. Rather than summing the total, players choose a single “resolution die” from the group. This die is then measured against a target difficulty. Achieving a perfect 10 grants special effects, such as extra damage or boosted support. Combat Focus On Positioning and Awareness Fights prioritize positioning and environmental awareness, mirroring the source material. Elements like cover, elevation, or line of sight directly influence dice rolls. This mechanic seems built to reward coordination and clever tactics over simple statistics. A Thematic Wound Mechanic The way injuries is managed introduces a interesting thematic twist. Operatives have a wound threshold; taking heavy hits reduces their capabilities by lowering the number of d10s. At critical condition, an agent collapses, but is not knocked out. They can still move and perform restricted acts, simulating the last stand common to video game shooters. Any player knocked down must roll on a injury chart, risking lingering conditions like trauma or mobility-impairing wounds. A Ready-to-Play Scenario A free introductory rulebook is promised soon. It includes a ready-to-play starting adventure called Ashes of Murray Hill. In this mission, players lead the search for a missing medical team and must thwart an attack by the violent Rikers gang, who have taken over that Manhattan district. Further information and the full range of offerings will be unveiled near the campaign launch.